SpriteWorks2 Beta Now Available

Featured in Michael Snow’s book, “Game Programming with Silverlight” and Blog, SpriteWorks is an fast and easy solution for creating animated sprite sheets for 2D games from existing 3D models. SpriteWorks was created last year, based on the XNA graphics framework. As such, it required VisualStudio 2008 and the XNA Framework to be installed as well. But no longer. SpriteWorks2 is a complete overhaul from the ground up. It’s foundation has shifted from XNA to T3D and comes with a new look and a lot of great improvements. But the process of taking 3D models and generating...

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PlayBits Limited Beta 1 Release

With the launch of Silverlight 3, we’ve rolled out the first round Early Adopter Beta testing over the weekend. Participants were selected from the first few that contacted us directly. We’ve kept the pool of first round of Beta testers small to limit the impacts of any breaking changes to the framework. Once the first round of testers have taken a couple weeks to go through the SDK, we should be able to expand the testing population even more to include additional game developers. In the meantime, the PlayBits Silverlight game engine is getting a new home at www.playbits.com....

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