New Website for EnvyGames

The EnvyGames has been long due for a Website facelift. So this weekend, it finally received one. Welcome to the new EnvyGames website with a new focus on sharing information relating to game programming and showcasing our game and tools projects. Here, you’ll find articles relating to game programming for Xbox 360 using XNA and the Torque X Game Engine. Developer blogs that the share the progress of our game and tools projects. Purchase links to own your own copy of our games and tools. In the coming days, new features will be added to this website, including a discussion forum to post...

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Convert 3D Models to 2D Sprites

SpriteWorks is a flexible application that takes 3D models in .X, .FBX, .XSI, and of course .DTS and turns them into 2D sprite textures. This can be used to produce very realistic sprites from well lit and normal mapped 3D models. You can also select any animation sequence attached to a DTS shape to create an animated sprite sheet. SpriteWorks is based on XNA and, of course a running instance of the Torque X Engine. However, the images that are produced are translucent .png files that will work with any 2D graphics engine, including Torque X 2D and TGB. The sample sprite sheet here is a...

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Solicheck for Xbox 360 Released

Announcing the the public launch of EnvyGames’ first commercial game, Solicheck. Solicheck is a unique casual game in which you advance through the levels by jumping checker pieces diagonally across a checkerboard. Points are earned for each successful jump and bonus points are awarded for landing on a bonus space and for beating the timer. The game was created with the Torque X game engine, by GarageGames. It features multiple levels with changing background scenes and music, an assortment of particle effects, and full-screen bloom effect to soften the scene. The game also ties in closely...

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