Posted by John Kanalakis in
Featured Articles,
PlayBits Updates on March 10, 2009 |
2 Comments
Most games for the Web today are typically based on static or animated sprite images. They look great, but are pretty inneficient as images usually large and contain a lot of wasted data. Silverlight, however, has natively built-in support for vector-based shapes, such as rectangles, circles, lines,...